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 我们先创建game.h头文件来声明我们要用到的所有函数和定义的宏  
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<Windows.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
void menu();//菜单
void game();//开始游戏
void Init(char arr[ROWS][COLS], int row, int col, char set);//初始化棋盘
void DisplayBoard(char arr[ROWS][COLS], int row, int col);
void SetMine(char arr[ROWS][COLS], int row, int col);
void SetShow(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
void FindMine(char arr[ROWS][COLS], char show[ROWS][COLS], int row, int col);
void FindMine(char arr[ROWS][COLS], char show[ROWS][COLS], char help[ROWS][COLS], int row, int col);  
在game.c文件中对game.h中的函数做具体实现  
#pragma once
#include"game.h"
void menu(){
	printf("*******************\n");
	printf("**** 1、开始游戏  *\n");
	printf("**** 0、退出游戏  *\n");
	printf("*******************\n");
}
void game(){
	char mine[ROWS][COLS];
	char show[ROWS][COLS];
	char help[ROWS][COLS];
	Init(mine,ROW,COL,'0');
	Init(show,ROW,COL,'*');
	Init(help, ROW, COL, '#');
	//设置雷
	SetMine(mine, ROW, COL);
	//更新show内容
	SetShow(mine, show, ROW, COL);
	//查找点
	FindMine(mine, show, help , ROW, COL);
	system("pause");
}
void Init(char arr[ROWS][COLS], int row, int col, char set){
	for (int i = 1; i <= row; i++){
		for (int j = 1; j <= col; j++){
			arr[i][j] = set;
		}
	}
}
void DisplayBoard(char arr[ROWS][COLS],int row,int col){
	for (int i = 0; i <= row; i++){
		printf("%d ", i);
	}
	printf("\n");
	for (int i = 1; i <= row; i++){
		printf("%d ", i);
		for (int j = 1; j <= col; j++){
			printf("%c ", arr[i][j]);
		}
		printf("\n");
	}
}
void SetMine(char arr[ROWS][COLS], int row, int col){
	int count = EASY_COUNT;
	while (count){
		int x = rand() % row + 1;
		int y = rand() % col + 1;
		if (arr[x][y] != '1'){
			arr[x][y] = '1';
			count--;
		}
	}
}
void FindMine(char arr[ROWS][COLS],char show[ROWS][COLS],char help[ROWS][COLS], int row, int col){
	int x=0;
	int y=0;
	int count=0;
	while (1){
		system("cls");
		DisplayBoard(help, row, col);
		printf("输入要查找的坐标:\n");
		scanf_s("%d%d", &x, &y);
		if (x >= 1 && x <= row&&y >= 1 && y <= col){
			if (arr[x][y] == '1'){
				printf("很不幸你被炸死了\n");
			}
			else{
				help[x][y] = show[x][y];
				count++;
				if (count == row*col - EASY_COUNT){
					printf("恭喜你赢了\n");
					return;
				}
			}
		}
		else{
			printf("坐标不合法\n");
			system("pause");
		}
	}
}
void SetShow(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col){
	for (int i = 1; i <= row; i++){
		if (i == 1){
			for (int j = 1; j <= col; j++){
				if (j == 1){
					show[i][j] = mine[1][2]-'0' + mine[2][1]-'0' + mine[2][2];
				}
				else if (j == col){
					show[i][j] = mine[1][col-1]-'0' + mine[2][col-1]-'0' + mine[2][col];
				}
				else{
					show[i][j] = mine[1][j-1]-'0' + mine[1][j+1]-'0' + mine[2][j]-'0' + mine[2][j-1]-'0' + mine[2][j+1];
				}
			}
		}
		else if (i == col){
			for (int j = 1; j <= col; j++){
				if (j == 1){
					show[col][1] = mine[col][2] -'0'+ mine[col-1][1]-'0' + mine[col-1][2];
				}
				else if (j == col){
					show[i][j] = mine[i][j-1]-'0' + mine[i-1][j-1]-'0' + mine[i-1][j];
				}
				else{
					show[i][j] = mine[i][j-1]-'0' + mine[i][j+1]-'0' + mine[i-1][j-1]-'0' + mine[i-1][j]-'0' + mine[i-1][j+1];
				}
			}
		}
		else{
			for (int j = 1; j <= col; j++){
				if (j == 1){
					show[i][j] = mine[i][j+1]-'0' + mine[i-1][j]-'0' + mine[i-1][j+1]-'0' + mine[i+1][j]-'0'+mine[i+1][j+1];
				}
				else if (j == col){
					show[i][j] = mine[i][j-1]-'0' + mine[i-1][j-1]-'0' + mine[i-1][j]-'0' + mine[i+1][j-1]-'0' + mine[i+1][j];
				}
				else{
					show[i][j] = mine[i][j-1]-'0' + mine[i][j+1]-'0' + mine[i-1][j]-'0' + mine[i-1][j-1]-'0' + mine[i+1][j-1]-'0' + mine[i+1][j]-'0' + mine[i-1][j+1]-'0' + mine[i+1][j+1];
				}
			}
		}
	}
}  
在测试文件中实现main函数测试  
#include"game.h"
int main(){
	srand((unsigned int)time(NULL));
	int input = 0;
	do{
		system("cls");
		printf("请选择:\n");
		menu();
		scanf_s("%d", &input);
		switch (input){
		case 1:
			game();
			break;
		case 0:
			printf("欢迎下次再来\n");
			Sleep(500);
			break;
		default:
			printf("选择错误\n");
			Sleep(500);
			break;
		}
	} while (input);
}
  
                
        
    
 
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