using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
public class testVedio : MonoBehaviour
{
    public GameObject go;
   public  bool ison1 = false;
    // Start is called before the first frame update
    void Start()
    {
        Invoke("Setison",3);
    }
    void Setison() {
        ison1 = true;
    }
    // Update is called once per frame
    void Update()
    {
        if (ison1) {
            if (GetComponent<VideoPlayer>().isPlaying)
            {
               // Debug.Log("frame"+ (ulong)GetComponent<VideoPlayer>().frame);
                if ((ulong)GetComponent<VideoPlayer>().frame >= GetComponent<VideoPlayer>().frameCount-1)
                {
                    Debug.Log("sssss");
                   // GetComponent<VideoPlayer>().Pause();
                    go.gameObject.SetActive(false);
                    ison1 = false;
                }
            }
        }
       
    }
}
  
                
        
    
 
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